Andrés Galvis Sepúlveda
UX Researcher
Game Engine Competitive Analysis
The following is a competitive analysis I performed between 3 different free-to-use game engines available to game developers. The game engines are:
Unreal Engine 4
Unity
Lumberyard
Project Overview

My Contribution
For this particular study, I performed all of the heuristic analysis and comparisons between the game engines
Goal
See the different elements that make up the Game Engines and see the strengths and weaknesses of each engine used in the analysis, and see how the design decisions made by the engine's developers can affect the users.
Process
For each of the game engines, there was an analysis of the UI, and the elements being evaluated were:
Content Browser
Object Properties
Layer/Object Selection
Visual Scripting
The analysis consisted on seeing the design principles that apply to each one of the sections in each one of the game engines, as well as compare the common trends between them and their differences.
Link to the Full Report Online
Go to the Report